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Anger! - Short Fuse Exploder™

We are talking here about someone who gets angry. It's been a very useful tool of Elevanto over the years. Therefore picking anger, linking it to the pattern and imposing correctly is critical.

Experience indicates that the anger theory shown below is not often seen in practice!

Risk of Sense of Humour Failure™ scale: 1 is low - 10 is high.

While spotting anger is reasonably easy, you will most likely need assistance :-) This website might tell you what but it will not tell you how. Here is how all Disc types lose the plot - all sixteen patterns - you will be here, too! Most angry are the patterns of ........ read on! Contact us for an obligation free quote.

Conducted and Composed by Elizabeth Hunter™ - Last Update 29 January, 2019

1 - Director - ESTJ

Inflamed by: Your actions, but will judge from afar as losing it may affect their career. May put the fear of God into you. May talk Ess, Aitch, One, Tee, but you will not get hit.

Risk of Sense of Humour Failure™: 8.

Anger action: Bark! Impatiently barks orders at others and shames them for their way of doing things.

Dialogue: Have a rather short fuse, mostly because of their desire to be efficient. They become frustrated rather easily with people who are inefficient or lazy. When around people who are not pulling their own weight, they will feel used and extremely frustrated. They can definitely lose their temper easily with others, especially in their younger years of life. Feels bad after losing temper.

Anger theory (rare): Consider others!

Considers how their reaction to a stressful situation may impact their relationship with those around them and come up with a more effective measure of communicating when under stress.

Editor: Sticks to 'My Way or The Highway'!

2 - Developer - ENTJ

Inflamed by: People the Developer dislikes. These people will be verbally disembowelled. May come after others if bored and thinks it is actually fun. It's actually not fun at all. Intimidation is their middle name. Scary in theory, but be aware that the Developer is the bully and will also run out of puff.

Risk of Sense of Humour Failure™: 10.

Anger action: Take them on! Turns cold and calculating, then takes down the opposing party’s argument with a single well-timed phrase or actions that gets the Developer their way. (See also Bully Boy Tick Tacks™)

Dialogue: Developers can be somewhat short-tempered people since they become frustrated with others rather easily. Bear in mind that Developers simply value efficiency and believe in working hard and getting things done. They can become extremely frustrated with someone who does not follow their instructions and appears to be slacking with their work. The Developer will likely snap on that person rather quickly which is why they are considered to have a short temper. They often try to keep this in check and do not want to become too enraged by others.

Anger theory (rare): Withdraw!

Withdraws to process their feelings on the conflict rather than immediately strategising a way to ‘win’ it.

Editor: Fat chance of withdrawal. Zero.

3 - Results - ESTP

Inflamed by: People they dislike. Then hair brained ideas at revenge are often poorly executed. Run or leave town if physically threatened or things escalate.

Risk of Sense of Humour Failure™: 9.

Anger action: Loses it completely! Feels an intense physical reaction and lets it out by confronting others and/or punching/smashing an inanimate object.

Dialogue: Result can be somewhat short-tempered people since they become frustrated with others easily. Results want to have things a certain way in their lives and get angry when people do not respect this. They can lose their patience with others especially if they are feeling overwhelmed or stressed. They will likely feel very badly afterwards and will try to make amends with whomever they have snapped on. Results do not intend to upset people but unfortunately they do have a short temper.

Anger theory (rare): Step Back!

Finds a constructive release for their physical energy (e.g. exercising or meditating) so that they can take a step back from their anger and focus on the problem itself.

Editor: If you think they will step back, you may well be entering dreamland.

4 - Inspirational - ENTP

Inflamed by: Inspirationals tend to do the inflaming. Will tease or attempt to deceive typically as part of a prank or practical joke. Scary neurotic.

Risk of Sense of Humour Failure™: 8.

Anger action: Attack! Attacks the other person’s deepest weaknesses and insecurities, either through a series of subtle insults or all at once in a fit of blind rage.

Dialogue: Tries hard not to be short-tempered and simply want to let things roll off. Does not want to waste their energy becoming frustrated with others but they do have their breaking points. When the Inspirational is working with someone who just is not capable of doing their job properly they will likely find themselves unable to control their temper. In most cases, Inspirationals do not want to snap on others and would much rather do their own thing. They prefer to focus on doing what they want, instead of becoming frustrated by the actions of others.

Anger theory (rare): Concede fault!

Considers what role they played in the situation and then explain their point of view to the opposing party and ask for theirs.

Editor: You will find it rare for any fault to be admitted.

"Anger and intolerance are the enemies of correct understanding."

Mahatma Gandhi, Leader India's independence movement against British rule. (Investigator)

5 - Persuader - ENFJ

Inflamed by: Others not meeting the Persuaders expectations and dreams. Will 'stab you to death in your sleep'. Consider filing a restraining order.

Risk of Sense of Humour Failure™: 8.

Anger action: Name Caller! If slightly angered, retreats to analyse the situation. If greatly angered, attacks the opposing party with cruel personal truths about him or her.

Dialogue: Try not to be impatient people, which is why they do not have a short temper but they can become very angry. They will try to keep things bottled up and want to let most things slide. Are not the type of people to become angry by small things and really only lets their frustrations out when someone is truly bothering them. Have a rather powerful temper when they have reached their breaking point with someone. This is often because that person has hurt them deeply or has continued to hurt someone close.

Anger theory (rare): Keeps Open Mind!

Recognises the subjective nature of their anger and keep an open mind to the opposite party’s point of view while discussing the issue.

Editor: May keep open mind.

6 - Appraiser - ESFJ

Inflamed by: Whatever. Will make you feel extremely guilty. Just marginally on the scary side occasionally.

Risk of Sense of Humour Failure™: 4.

Anger action: Forgives! Forgives the indiscretion in the moment but then never, ever forgets about it.

Dialogue: Appraisers try not to be short-tempered people and want to be patient with others. They care deeply about those close and strive to maintain a sense of harmony in their environment. Appraisers can sometimes lose their temper rather easily though especially if they have things they have been bottling up for a long time. They will go through times where these emotions continue to fight their way to the surface which will put the Appraiser in a rather snappy and short-tempered mood.

Anger theory (rare): Moves On!

Learns to process feelings of hurt and betrayal as they occur, in order to let them go and move on from past hurts.

Editor: Moves on well.

7 - Promoter - ENFP

Inflamed by: Things and circumstances that you can not rationally comprehend. May swing from being your best friend and your worst enemy and back again. Confusing, but not scary. Let them carry on like a pork chop.

Risk of Sense of Humour Failure™: 8.

Anger action: Assassinates Character! Attempts to look at things from the other person’s point of view and if it is not what the Promoter would do, shames the other person for their way of handling the situation.

Dialogue: Are the type of people who try to remain patient and dislike being angry for no reason. They will go a long time without snapping on people and try to keep themselves calm. While Promoters might not have a short temper they can certainly become very angry. Often bottles up their frustrations until they believe someone has truly done something unjust. If they have been deeply wronged, the Promoter will completely snap and unleash their rage. They are capable of cutting very deeply; this is why they save this for the most deserving situations.

Anger theory (rare): Considers alternate view!

Asks the other person to explain their side of the situation and try to understand the intent behind their actions.

Editor: Will never be swayed by factual argument.

"You must never be satisfied with losing. You must get angry, terribly angry, about losing. But the mark of the good loser is that he takes his anger out on himself and not his victorious opponents or on his teammates."

Richard M. Nixon, 37th President of the United States. (Developer)

8 - Counselor - ESFP

Inflamed by: Not much. Starts rumours. May finish off other's fights. More petty than scary.

Risk of Sense of Humour Failure™: 1.

Anger action: Makes a scene! Yells, cries and makes a scene – and then de-escalates quickly and apologises.

Dialogue: Counselors try not to be short-tempered people since they want to go with the flow. They try not to become frustrated with others and will work on being patient. The Counselor will express their frustrations before they allow it to bottle up and fester. When the Counselor is upset they simply want those close to realise this and comfort them. In most cases the Counselor can keep their temper in check and would much rather focus on the positive things in their lives.

Anger theory (rare): Apologise!

Takes a moment to consider how they ought to best communicate their point of view – and then calmly lets the opposing party know that their feelings have been hurt.

Editor: Likely to remain calm.

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9 - Specialist - ISFP

Inflamed by: Nothing. Channels negative thoughts into something artistic. No time for pettiness or grudges. Has to get to their edge.

Risk of Sense of Humour Failure™: 1.

Anger action: Does not let on! Holds in their anger and avoids the person they are mad at, possibly for the rest of their lives.

Dialogue: Specialists try not to be short-tempered people and would much rather be patient with others. When the Specialist is feeling frustrated they will likely need plenty of time by themselves. They want to process their thoughts and feelings before they lose their cool on someone. Specialists are internal and caring people who simply want to have a sense of peace in their lives. When someone is pushing them over the edge, the Specialist will eventually snap on them.

Anger theory (rare): Explain!

Explains to the opposing party why their feelings were hurt and then ask to hear their side of the situation.

Editor: Needs to watch playing the 'feelings' card with a High D.

10 - Investigator - INFJ

Inflamed by: Even if an Investigator likes you, can swing 180 degrees if you break trust and can become the face of the devil. But can be unpredictable.

Risk of Sense of Humour Failure™: 3.

Anger action: Undermine! If slightly angered, retreats and ices out the opposing party. If deeply angered (rare), will use every one of the other person’s weaknesses against them until they have completely psychologically undermined them.

Dialogue: Not are not normally short-tempered people, and have a lot of patience in most situations. It takes a while before they will become very angry with someone but once they do it can be a bit intense. They may not be short-tempered, but they do possess are rather powerful and extreme temper. Become angry for just reasons, which is often because someone has abused them for too long or because they have hurt someone close.

Anger theory (rare): Communicate!

Communicates openly with the person they are angry with in order to find a solution, rather than letting it reach a breaking point.

Editor: Watch out for the 180 degrees sudden spin and blur between facts and beliefs.

11 - Agent - INFP

Inflamed by: Things that happened in the past. May throw a glass and curse for a short time and then go away and cry. Unpredictable. Just walk away.

Risk of Sense of Humour Failure™: 6.

Anger action: Backs Off! Retreats to analyse the situation and determine whether or not they are overreacting. May give the silent treatment to the person they are upset with in the meantime.

Dialogue: Agents are often viewed as sensitive and sweet people who do not have much of a temper. Anger is not wasted on small things and will only lose their temper when it is truly just in their opinion. Will definitely express quite the frightening rage when someone has wronged them deeply, or has harmed someone undeserving. When the Agent sees people who are cruel and continue to hurt others, they can definitely snap on those individuals. Have somewhat short-tempers, but this is only when they believe someone has done something truly unjust.

Anger theory (rare): Acknowledges hurt feelings!

Before retreating, tells the person they are upset with that their feelings have been hurt and that they require some alone time to process the situation.

Editor: Needs to watch playing the 'feelings' card with a High D.

12 - Achiever - ISTP

Inflamed by: Situations when they do not like others. Can be brutal in one on one situations. However, can be cold blooded killers when they want to be. You have been warned.

Risk of Sense of Humour Failure™: 3.

Anger action: Ignores! Ignores the actual person they are mad at and engages in a sensory experience that takes their mind off the issue by drinking, fighting, exercising etc..

Dialogue: Achievers are definitely not short-tempered people since they keep to themselves most of the time. Achievers are great at just going with the flow and try not to let most things bother them. They can often ignore people when they are being agitating and are naturally skilled at blocking others out. This ability to get caught up in their own thoughts really helps the Achiever to maintain a sense of calm in their lives. They do possess a temper, but it is rather difficult for them to lose control of it.

Anger theory (rare): Go for a run!

Finds a healthy physical outlet for their anger (e.g. exercise) and then finds a solution to the problem that initially angered them.

Editor: Watch out if swings to brutal.

13 - Practitioner - ISFJ

Inflamed by: Being double crossed. Might like you, but not the things that you do. Only scary when provoked.

Risk of Sense of Humour Failure™: 1.

Anger action: Long Term Response! Holds their anger in, convincing themselves that they can just get over it, but then lets it out subtly, in passive-aggressive bouts.

Dialogue: Practitioners are rarely short-tempered people and prefer to be patient with those close. They do not want to snap on others and try hard to keep their cool. Practitioners work hard to keep a sense of harmony in their environment and want to see everyone around them happy. They are definitely not short-tempered people and can often go a long time without losing their temper on others. Practitioners will snap however, when someone is taking advantage of them for too long.

Anger theory (rare): Try to fix it!

Communicates their hurt to the opposite party and brainstorm ways to avoid repeating it in the future.

Editor: Practitioners cannot stand conflict.

I am angry.
Figure #12. The Archdeacon of Conflict Creation and Exploiting (Developer).

14 - Objective Thinker - ISTJ

Inflamed by: Others making a wrong move. Can be lawful evil, but only in extreme circumstances.

Risk of Sense of Humour Failure™: 1.

Anger action: Two Pronged Attack! Oscillates between ignoring the person they are angry with and directing subtle yet cruel/belittling comments their way.

Dialogue: OTs try to maintain a sense of space and independence and do not want to snap on people. While the OT tries hard to be patient, they can become easily frustrated. They simply need plenty of time to themselves in order to get things done and dislike having people hovering. OTs can become irritated rather easily with others, but will likely keep their temper calm. They just dislike ignorance in their presence, but will try to use sarcasm as a way to cope.

Anger theory (rare): Reconciliation!

Asks the person they are upset with to explain their point of view – and then share their own in a non-confrontational manner.

Editor: The OT is generally calm.

15 - Perfectionist - INTP

Inflamed by: Not much, as too lazy. Pretty harmless.

Risk of Sense of Humour Failure™: 2.

Anger action: A Long term Project! Ignores their anger for years at a time until they eventually snap unexpectedly and spew sarcastic and disrespectful insults about the opposing party’s intelligence.

Dialogue: Can be somewhat short-tempered people even if they do not show it. They become agitated by too much noise or by too many people around them. Need a lot of time to themselves in order to feel recharged which is why they can be a bit short-tempered. They will often try hard to maintain their cool, but inside they are boiling. They do not want to be around people who do not respect their need for space and become frustrated rather easily. Perfectionists likely have short tempers when they are young and this is something they often work through as they get older.

Anger theory (rare): Let it go!

Takes note of when and why they are feeling angry, rather than pushing it down, in order to avoid outbursts.

Editor: Can bottle anger up.

16 - Enhancer - INTJ

Inflamed by: Criticism of something that is important to the Enhancer. Bark worse than bite. Watch out if you are mediocre.

Risk of Sense of Humour Failure™: 4.

Anger action: Let them go! Decides the person they are mad at is incompetent and ices them out.

Dialogue: Enhander definitely try to maintain a sense of control over their own emotions and do not want to lose their temper on people. While striving to be patient they can become easily frustrated by others. They need to have plenty of time to themselves in order to feel energised which is why being around others can really push the Enhancer's buttons. They can have a somewhat short fuse especially with ignorant or obnoxious people. If someone is unable to read the signals being sent, they will likely snap on them. They will not always do this with an obvious rage and instead will use rather cutting words to make their point.

Anger theory (rare): Hear the other side!

Lets the other person know that they have upset them but that they would like to hear their side of the situation and to determine a solution to the conflict.

Editor: Elizabeth Hunter™ confirms that this profile is pretty right and has over five decades of practical proof!

"Realize what you really want. It stops you from chasing butterflies and puts you to work digging gold".
- William Moulton Marston 1893-1947

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