We are talking here about someone who gets angry. It's been a very useful tool of Elevanto over the years. Therefore picking anger, linking it to the pattern and imposing correctly is critical.
Experience indicates that the anger theory shown below is not often seen in practice!
Inflamed by: Your actions, but will judge from afar as losing it may affect their career. May put the fear of God into you. Incitement Rank™: 5/10. May talk Ess, Aitch, One, Tee, but you will not get hit.
Anger action: Bark!
Impatiently barks orders at others and shames them for their way of doing things.
Anger theory (rare): Consider others!
Considers how their reaction to a stressful situation may impact their relationship with those around them and come up with a more effective measure of communicating when under stress.
Editor: May function better if advised by Elevanto!
Inflamed by: People the Developer dislikes. These people will be verbally disembowelled. May come after others if bored and thinks it's fun. It's actually not fun at all. Incitement Rank™: 6/10. Scary in theory, but the Developer is the bully.
Anger action: Take them on!
Turns cold and calculating, then takes down the opposing party’s argument with a single well-timed phrase or actions that gets the Developer their way. (See also Bully Boy Tick Tacks™)
Anger theory (rare): Withdraw!
Withdraws to process their feelings on the conflict rather than immediately strategising a way to ‘win’ it.
Editor: Fat chance of this happening. Zero.
Inflamed by: People they dislike. Hair brained ideas at revenge often poorly executed. Incitement Rank™: 7/10. Run or leave town if physically threatened or things escalate.
Anger action: Loses it completely!
Feels an intense physical reaction and lets it out by confronting others and/or punching/smashing an inanimate object.
Anger theory (rare): Step Back!
Finds a constructive release for their physical energy (e.g. exercising or meditating) so that they can take a step back from their anger and focus on the problem itself.
Editor: If you think this may happen, you may well be entering dreamland.
Inflamed by: Inspirationals tend to do the inflaming. Will tease or attempt to deceive typically as part of a prank or practical joke. Incitement Rank™: 8/10. Scary neurotic.
Anger action: Attack!
Attacks the other person’s deepest weaknesses and insecurities, either through a series of subtle insults or all at once in a fit of blind rage.
Anger theory (rare): Concede fault!
Considers what role they played in the situation and then explain their point of view to the opposing party and ask for theirs.
Editor: You will find it rare for fault to be admitted.
"Anger and intolerance are the enemies of correct understanding."
Inflamed by: Others not meeting the Persuaders expectations and dreams. Will 'stab you to death in your sleep'. Incitement Rank™: 9/10. Consider filing a restraining order.
Anger action: Name Caller!
If slightly angered, retreats to analyse the situation. If greatly angered, attacks the opposing party with cruel personal truths about him or her.
Anger theory (rare): Keeps Open Mind!
Recognises the subjective nature of their anger and keep an open mind to the opposite party’s point of view while discussing the issue.
Inflamed by: Whatever. Will make you feel extremely guilty. Incitement Rank™: 6/10. Just marginally on the scary side.
Anger action: Forgives!
Forgives the indiscretion in the moment but then never, ever forgets about it.
Anger theory (rare): Moves On!
Learns to process feelings of hurt and betrayal as they occur, in order to let them go and move on from past hurts.
Inflamed by: Things and circumstances that you can not rationally comprehend. May swing from being your best friend and your worst enemy and back again. Incitement Rank™: 4/10. Confusing but not scary.
Anger action: Assassinates Character!
Attempts to look at things from the other person’s point of view and if it is not what the Promoter would do, shames the other person for their way of handling the situation.
Anger theory (rare): Considers alternate view!
Asks the other person to explain their side of the situation and try to understand the intent behind their actions.
Editor: Fat chance of this happening. Zero.
"You must never be satisfied with losing. You must get angry, terribly angry, about losing. But the mark of the good loser is that he takes his anger out on himself and not his victorious opponents or on his teammates."
Inflamed by: Not much. Starts rumours. May finish off other's fights. Incitement Rank™: 3/10. More petty than scary.
Anger action: Makes a scene!
Yells, cries and makes a scene – and then de-escalates quickly and apologises.
Anger theory (rare): Apologise!
Takes a moment to consider how they ought to best communicate their point of view – and then calmly lets the opposing party know that their feelings have been hurt.
Inflamed by: Nothing. Channels negative thoughts into something artistic. No time for pettiness or grudges. Incitement Rank™: 0/10. That says it all.
Anger action: Does not let on!
Holds in their anger and avoids the person they are mad at, possibly for the rest of their lives.
Anger theory (rare): Explain!
Explains to the opposing party why their feelings were hurt and then ask to hear their side of the situation.
Editor: Unlikely, especially if the other person is High D.
Inflamed by: Even if an Investigator likes you, can swing 180 degrees if you break trust and can become the face of the devil. Incitement Rank™: 11/10. Useful to be aware of this.
Anger action: Undermine!
If slightly angered, retreats and ices out the opposing party. If deeply angered (rare), will use every one of the other person’s weaknesses against them until they have completely psychologically undermined them.
Anger theory (rare): Communicate!
Communicates openly with the person they are angry with in order to find a solution, rather than letting it reach a breaking point.
Inflamed by: Things that happened in the past. May throw a glass and curse for a short time and then go away and cry. Incitement Rank™: 4/10. Walk away.
Anger action: Backs Off!
Retreats to analyse the situation and determine whether or not they are overreacting. May give the silent treatment to the person they are upset with in the meantime.
Anger theory (rare): Acknowledges hurt feelings!
Before retreating, tells the person they are upset with that their feelings have been hurt and that they require some alone time to process the situation.
Editor: Would be very risky if the other person is High D.
Inflamed by: Situations when they do not like others. Can be brutal in one on one situations. Incitement Rank™: 10/10. Cold blooded killers when they want to be. You have been warned.
Anger action: Ignores!
Ignores the actual person they are mad at and engages in a sensory experience that takes their mind off the issue by drinking, fighting, exercising etc..
Anger theory (rare): Go for a run!
Finds a healthy physical outlet for their anger (e.g. exercise) and then finds a solution to the problem that initially angered them.
Editor: Somewhat likely.
Inflamed by: Being double crossed. Might like you, but not the things that you do. Incitement Rank™: 7/10. Only scary when provoked.
Anger action: Long Term Response!
Holds their anger in, convincing themselves that they can just get over it, but then lets it out subtly, in passive-aggressive bouts.
Anger theory (rare): Try to fix it!
Communicates their hurt to the opposite party and brainstorm ways to avoid repeating it in the future.
Inflamed by: Others making a wrong move. Incitement Rank™: 10/10. Can be lawful evil, only in extreme circumstances.
Anger action: Two Pronged Attack!
Oscillates between ignoring the person they are angry with and directing subtle yet cruel/belittling comments their way.
Anger theory (rare): Reconciliation!
Asks the person they are upset with to explain their point of view – and then share their own in a non-confrontational manner.
Inflamed by: Not much as too lazy. Incitement Rank™: 2/10. Harmless, but often hygiene is less than scratch.
Anger action: A Long term Project!
Ignores their anger for years at a time until they eventually snap unexpectedly and spew sarcastic and disrespectful insults about the opposing party’s intelligence.
Anger theory (rare): Let it go!
Takes note of when and why they are feeling angry, rather than pushing it down, in order to avoid outbursts.
Inflamed by: Criticism of something that is important to the Enhancer. Incitement Rank™: 6/10. Bark worse than bite.
Anger action: Let them go!
Decides the person they are mad at is incompetent and ices them out.
Anger theory (rare): Hear the other side!
Lets the other person know that they have upset them but that they would like to hear their side of the situation and to determine a solution to the conflict.
Editor: Elizabeth Hunter™ has not done this in over five decades.